Code::Blocks Forums
User forums => Using Code::Blocks => Topic started by: AmiCode on February 28, 2018, 04:21:18 pm
-
Hello everyone,
i'm trying to compile the SDL2_gfx library in codeblocks - mingw (TDM-GCC-64).
To tell the truth i compiled the SDL2_gfx library, but i can’t use cause i get many undefined references as follow:
…\TDM-GCC-64\lib\libSdl_Gfx.a(SDL2_gfxPrimitives.o):SDL2_gfxPrimitives.c|| undefined reference to SDL_SetRenderDrawBlendMode'|
..\..\TDM-GCC-64\lib\libSdl_Gfx.a(SDL2_gfxPrimitives.o):SDL2_gfxPrimitives.c|| undefined reference toSDL_RenderDrawPoint’|
Someone compiled and used successfully this library?
Could you please help?
Kind regards
-
http://wiki.codeblocks.org/index.php?title=FAQ-Compiling_(general)#Q:_How_do_I_report_a_compilation_problem_on_the_forums.3F
-
http://wiki.codeblocks.org/index.php?title=FAQ-Compiling_(general)#Q:_How_do_I_report_a_compilation_problem_on_the_forums.3F
Post your build log for SDL2; in addition to the build log for SDL2_gfx library.
Tim S.