I also added a slightly modified version of the help_plugin that makes it work just as launcher for HLP and CHM files.
What happened to this functionality in your version?
It was giving me problems so I decided to change it to something that would work. For example it was unable to open HLP files and also had problems with CHM ones.
I think session expires way too fast. :)
It was me...
http://gda.utp.edu.co appears to be down
About the help_plugin... well, I just changed it so instead of using wxWidgets classes for help files it'd just call hh.exe for CHM and winhlp32.exe for HLP thru wxExecute (more like a call_external_program plugin).
Easier, friendlier and more portable
to Mandrav : you can suppress my write access to the help plugin CVS.
No time to maintain it, no net @ home... :'(
Bourricot.
Quote from: zieQEasier, friendlier and more portable
Huh? Since when is ShellExecute() portable?
I must be missing something...
Just for information, I think that instead of shell executing "hh.exe", "winhlp32.exe" or whatever, you could shell execute the name of the file, e.g. "codeblocks.hlp". The associated executable will then automatically launch ! (I mean, at least on windows). Easier, friendlier and more portable Give it a try on a command shell Wink
...but the contents will be a bit bigger than previous versions (when decompressed).
E:\User\Downloads\_Pending\CodeBlocks\Beta>c:\usr\bin\7-zip\7z l CodeBlocksSVN20
051126.7z
7-Zip 4.30 beta Copyright (c) 1999-2005 Igor Pavlov 2005-11-18
Error: CodeBlocksSVN20051126.7z is not supported archive
Errors: 1
E:\User\Downloads\_Pending\CodeBlocks\Beta>
Ok, new binary snapshot compiled with GCC 4.1.0 is in the way :)
It's revision 1587, which includes new rickg22's toy.
Merry SVN Binary Snapshot Christmas.
CodeBlocksSVN20051224.7z is not supported archive
Hello,I just downloaded it 15 minutes ago, used 7zip 4.32, and it extracted very nicely. Perhaps you had a bad download.
I have just now downloaded CodeBlocksSVN20051224.7z from your webpage, but I could not extract it. I use 7zip 4.32 and until now it worked fine for Therion compressed archives. I get the following error:
I bet it was a bad download. That's why I'm providng a .md5 file too, so you can check if it's correct.
You can test if your download is right using md5sum. Here's a Windows binary. (http://theopencd.sunsite.dk/md5sum.exe)
Just run md5sum CodeBlocksSVNXXXXXXXX.7z and compare the result with the one in the site (of course you must replace all the X with the date of the binary snapshot you got).
Has someone else got such a problem?
Well, I just tried adding those libraries to SDK and tested in Win98SE but guess what: it won't run.it is no problem to build in ANSI for Win98 too,
Problem: UNICODE.
mandrav: No, haven't tried. Should I rebuild wxWidgets too?
// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
// and want to run your programs under Windows 9x and not only NT/2000/XP.
Ok, I just tried enabling that option and it compiled. Runs on my XP but 98SE keeps saying NO. If it really works I suppose I'd have to recompile wx :(
// Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
// and want to run your programs under Windows 9x and not only NT/2000/XP.
// This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
// http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
// that you will have to modify the makefiles to include unicows.lib import
// library as the first library (see installation instructions in install.txt
// to learn how to do it when building the library or samples).
//
// If your compiler doesn't have unicows.lib, you can get a version of it at
// http://libunicows.sourceforge.net
BTW, if you're going to download the UNICODE version, download the UNICODE version of wxWidgets too. ANSI uses the other wxWidgets there.
Ok, I just finished uploading the ANSI version of 1648. It should work on 98SE without problems.could you eventually use SVN revision numbers instead of date of build for identifying of the builds?
tiwag: Yes, I could :Pit seems you're a smart guy :P
Next time I'll do, ok? :)
Michael: By DEVEL I mean headers and library files. That's just my wxWidgets ANSI build.Ok, I have understood (Alles klar :D). Thank you.
Oh, and please, don't think I speak German, thank Babylon Translator for that one :)