Very cool, does it have multiple language support?
If you create C/C++, Python, Ruby etc. category you have multiple languages support I guess. The number of subcategories is not limited or atleast it's not limited in my code.
btw, how are snippets stored?
Currently they're in the main Code::Blocks' configuration file because it was the easiest to implement. However, creating export/import to xml would be easy, though I'm not planning it to the first release.
But does it do Tetris?
Actually, I'm thinking more about Quake III, it's GPL so why not
Very interested in this. Also want to know how the snippets are stored. I think they should be easily retriveable without going through the plugin, so they can be easily backed up, or used elsewhere without C::B
If you backup the Code::Blocks' config file the snippets are backed up too, though, a more separate solution would be indeed better. I guess the XML import/export would be the best solution.