Hi: I have a problem watching a matrix inside a class object. For example:
class asdf{
protected:
int** a;
public:
asdf();
}
asdf:asdf(){
//instantiate new 2D matrix
}
main(){
asdf my_asdf;
}
When I watch my_asdf during debugging, all it gives me is this:
[-] my_asdf
a = 0xXXXXXX
I would like to see the actual matrix pointed to by a, not the memory location. Is there a way to do so? I searched for a while, but cannot find anything... Thanks for your help!