The new version of Codelite use a new way and the debug works now:
They do that:
To launch a terminal without debuguing they call a temporary .sh file.
open -n -a Terminal /tmp/codelite-exec.sh
the terminal is calling with this arguments => /tmp/codelite-exec.sh ; exit;
#!/bin/bash
command="/[…]/Test_CL_Mac/Debug/Test_Terminal"
cd /[…]/Test_CL_Mac/Debug && ${command}
echo Hit any key to continue...
read
To launch a terminal with debuguing they call another temporary .sh file.
the terminal is calling with this arguments => /tmp/codelite-lldb-helper.sh ; exit;
#!/bin/bash
tty > /tmp/terminal.tty.11395
sleep 12345
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With VSCode:
It's funny if you follow the tutorial of VSCode with Cland MacOS :
https://code.visualstudio.com/docs/cpp/config-clang-macThey are a similar problem... MacOs Macos…
code .
zsh: command not found: code
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I continue to investigate.