Build started on: 12-12-2017 at 01:49.14
Build ended on: 12-12-2017 at 01:49.15
-------------- Build: Debug in Borland (compiler: Embarcadero C++ 7.2 Old)---------------
bcc32c.exe -q -w -x -v -w -tWC -I"C:\Program Files\BCC101\include\dinkumware64" -I"C:\Program Files\BCC101\include\windows\crtl" -I"C:\Program Files\BCC101\include\windows\crtl\sys" -I"C:\Program Files\BCC101\include\windows\sdk" -I"C:\Program Files\BCC101\include\windows\sdk\gl" -I"C:\Program Files\BCC101\include\windows\sdk\idl" -I"C:\Program Files\BCC101\include" -I"C:\Program Files\BCC101\include\windows" -oobj\Debug\main.obj -c main.cpp
main.cpp:
main.cpp:16:5: error: unknown type name 'wi'
wi ndow(10,5,70,15);
^
1 error generated.
Process terminated with status 1 (0 minute(s), 0 second(s))
0 error(s), 0 warning(s) (0 minute(s), 0 second(s))
the wi ndow... is a deliberate typo to create an error. Anyway, as you pointed to the advanced settings, I am thinking the Embarcadero Clang compiler will probably like it better, if I set it up with GNU GCC as the base, rather than the old Borland, which I will try tomorrow.