Hello there I have started again trying to learn C++. I am trying to get the hang of graphics programming so have thrown away a lot of stuff I found which only mentions how to make very simple games which work through the console, which I've already previously done. I need something a bit better now, I need graphics, graphics turn me on!
So I started looking at the
http://www.arcsynthesis.org/gltut/ series again and this time got as far as downloading the tutorials and the pre-make utility.
I even managed to get premake to compile the code into a codeblocks compatible format. But when I go into the code and run the framework.cpp. It fails to run with "You must select a "host" application to run a library". I have no idea how to solve this.
I'm not sure if this has something to do with the
http://www.arcsynthesis.org/gltut/Building%20the%20Tutorials.htmlpage, as it gives only the very vaguest hints as to what to do with the downloads, and quite frankly, it doesnt tell you what to do with (whatever file it makes) when you premake the opengl library files.
Can anyone offer help (or a step by step list) of everything I need to do to be able to run the tutorials after I premake it (in codeblocks)
What I did:
* Download Tutorial files, premake and the Unofficial OpenGL SDK, and unzip them
* Ran premake on a tutorial to make it codeblocks freindly.
* Ran premake on the OpenGl stuff to do... something?
* Opened codeblocks and ran said tutorial.... got error message.
So can someone advise where I went wrong?