In my env, it happens every time I click ctrl+G. I guess that other users did not encounter this bug, so it's probably related to my specific project (which I can't share) + my home directory (which is mounted and is actually located on another server).
I guess this is the cause of the your lag issue.
There are some traverser in CC's code, which search the folder for some specified file names.
dir.Traverse(traverser, filespec, wxDIR_FILES);
But in your case, all the file are in-fact in another computer, which can take several seconds to do the traversing.
Can you try to test the project if you put them in your own computer (not remote server).