Author Topic: 3D FPS Game Possible To Make with Code::Blocks + Other Libs?  (Read 5617 times)

Offline lmsmi1

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3D FPS Game Possible To Make with Code::Blocks + Other Libs?
« on: January 10, 2013, 10:38:55 pm »
I am developing an FPS game in C++. For a good quality visual effect, which lib would be good to use with Code::Blocks? I am planning on adding a bunch of weapons and maps in OBJ format, so I do need to find an OBJ reader. The problem with that is: I don't know how to apply textures to the OBJ. You know, like... make it look cool, not just a boxy grey gun?

Any suggestions?

Offline MortenMacFly

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Re: 3D FPS Game Possible To Make with Code::Blocks + Other Libs?
« Reply #1 on: January 11, 2013, 12:34:01 pm »
All you like that compile with your target compiler. IDE does not require any special handling.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: http://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: http://wiki.codeblocks.org/index.php?title=FAQ

Offline lmsmi1

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Re: 3D FPS Game Possible To Make with Code::Blocks + Other Libs?
« Reply #2 on: January 11, 2013, 01:48:03 pm »
All right thanks. Do you recommend any libs for developing a C++ FPS game?

Offline thomas

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Re: 3D FPS Game Possible To Make with Code::Blocks + Other Libs?
« Reply #3 on: January 11, 2013, 02:52:53 pm »
Wrong forum to ask. Try in the "For Beginners" section over at gamedev.net.
"We should forget about small efficiencies, say about 97% of the time: Premature quotation is the root of public humiliation."

Offline MortenMacFly

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Re: 3D FPS Game Possible To Make with Code::Blocks + Other Libs?
« Reply #4 on: January 11, 2013, 04:02:12 pm »
Wrong forum to ask. Try in the "For Beginners" section over at gamedev.net.
Thats way better. This forum is about the development of C::B where not many people do game dev (that includes me - I rarely play nor develop games). The game dev forum is definitely a better place to ask.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: http://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: http://wiki.codeblocks.org/index.php?title=FAQ