OS = Win7 x64
CB Version = Code::Blocks 10.05 rev 6283
Compiler = minGW GCC 4.1.1
build log:-------------- Build: Debug in dll_1_test ---------------
Compiling: main.rc
windres.exe: C:\\Users\\cache\\DOCUME~1\\7B76~1\\CODE_B~1\\DLL_1_~1\\main.rc:1: syntax error
Process terminated with status 1 (0 minutes, 0 seconds)
1 errors, 0 warnings
I've added main.rc(it's identical to example
http://wiki.codeblocks.org/index.php?title=FAQ-Compiling_(general)&oldid=6943)
resource compiler always notify me on lines LANGUAGE, FILEOS, FILETYPE, FILESUBTYPE that syntax is wrong or preprocessing failed
main.rc:LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
VS_VERSION_INFO VERSIONINFO
FILEVERSION 1,0,0,1
PRODUCTVERSION 1,0,0,1
FILEFLAGSMASK 0x3fL // VS_FFI_FILEFLAGSMASK
#ifdef _DEBUG
FILEFLAGS 0x1L // VS_FF_DEBUG|VS_FF_PRIVATEBUILD|VS_FF_PRERELEASE
#else
FILEFLAGS 0x0L // final version
#endif
FILEOS VOS_NT_WINDOWS32
FILETYPE VFT_DLL
FILESUBTYPE VFT2_UNKNOWN // not used
{
BLOCK "StringFileInfo"
{
BLOCK "040904E4" // Lang=US English, CharSet=Windows Multilingual
{
VALUE "Build", "August 2007\0"
VALUE "Comments", "Free for personal use only.\0"
VALUE "CompanyName", "Fake Company\0"
VALUE "Developer", "The Developer\0"
VALUE "FileDescription", "Application implementing something\0"
VALUE "FileVersion", "1.0.000\0"
VALUE "InternalName", "AppInternalName\0"
VALUE "LegalCopyright", "Copyright (C) 2007 Fake Company\0"
VALUE "LegalTrademarks", "All rights reserved.\0"
VALUE "OriginalFilename", "TheEXE.exe\0"
VALUE "PrivateBuild", "\0"
VALUE "ProductName", "The EXE\0"
VALUE "ProductVersion", "1.0.000\0"
VALUE "SpecialBuild", "\0"
VALUE "Support", "TheEXE at fake-domain.com\0"
VALUE "Users", "Unlimited.\0"
} // BLOCK "040904E4"
} // BLOCK "StringFileInfo"
BLOCK "VarFileInfo"
{
VALUE "Translation", 0x409, 1252 // 1252 = 0x04E4
} // BLOCK "VarFileInfo"
}
main.h#ifndef __MAIN_H__
#define __MAIN_H__
#include <windows.h>
/* To use this exported function of dll, include this header
* in your project.
*/
#ifdef BUILD_DLL
#define DLL_EXPORT __declspec(dllexport)
#else
#define DLL_EXPORT __declspec(dllimport)
#endif
#ifdef __cplusplus
extern "C"
{
#endif
void DLL_EXPORT SomeFunction(const LPCSTR sometext);
#ifdef __cplusplus
}
#endif
#endif // __MAIN_H__
main.cpp#include "main.h"
// a sample exported function
void DLL_EXPORT SomeFunction(const LPCSTR sometext)
{
MessageBoxA(0, sometext, "DLL Message", MB_OK | MB_ICONINFORMATION);
}
BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved)
{
switch (fdwReason)
{
case DLL_PROCESS_ATTACH:
// attach to process
// return FALSE to fail DLL load
break;
case DLL_PROCESS_DETACH:
// detach from process
break;
case DLL_THREAD_ATTACH:
// attach to thread
break;
case DLL_THREAD_DETACH:
// detach from thread
break;
}
return TRUE; // succesful
}
please help me, i'm dummy in resource compiling and windows programming.
project - i'm trying to compile and use dll