Author Topic: how to use cppcheck in c::b  (Read 25174 times)

Offline blueshake

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how to use cppcheck in c::b
« on: February 19, 2010, 08:03:49 am »
maybe it is a stupid question.but I really don't know how to use it. :shock:


can anyone help me??Thanks.

I only get these result.
Quote
cppcheck --version
Cppcheck 1.40
cppcheck --verbose --all --style --xml "main.cpp"
Checking main.cpp...
<?xml version="1.0"?>
<results>
</results>
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Offline blueshake

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Re: how to use cppcheck in c::b
« Reply #1 on: February 19, 2010, 08:36:59 am »
Ok,I use cppcheck to check CppCheck.cpp project.and it got two results.


Quote
CppCheck.h|31|memleak : possible error : Memory leak: CppCheck::m_CppCheckLog|
CppCheck.h|32|memleak : possible error : Memory leak: CppCheck::m_ListLog|


Quote
CppCheck::CppCheck()
{
    if (!Manager::LoadResource(_T("CppCheck.zip")))
    {
        NotifyMissingFile(_T("CppCheck.zip"));
    }
    m_LogPageIndex = 0; // good init value ???
    m_CppCheckLog = 0;
    m_ListLog = 0;
    m_ListLogPageIndex = 0;
    m_CppCheckApp = _T("cppcheck");
} // end of constructor

and here I suggest use m_LogPageIndex = NULL;
m_CppCheckLog = NULL;



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I fall in love with a girl,but I don't dare to tell her.What should I do?

Offline blueshake

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Re: how to use cppcheck in c::b
« Reply #2 on: February 19, 2010, 08:41:01 am »
and when I use it to check c::b.

it get such result.what is the problem???
Quote
cppcheck --version
Cppcheck 1.40
cppcheck --verbose --all --style --xml "base\tinyxml\tinystr.cpp" "base\tinyxml\tinywxuni.cpp" "base\tinyxml\tinyxml.cpp" "base\tinyxml\tinyxmlerror.cpp" "base\tinyxml\tinyxmlparser.cpp" "build_tools\autorevision\autorevision.cpp" "include\annoyingdialog.h" "include\autodetectcompilers.h" "include\backgroundthread.h" "include\base64.h" "include\blockallocated.h" "include\cbauibook.h" "include\cbeditor.h" "include\cbeditorprintout.h" "include\cbexception.h" "include\cbfunctor.h" "include\cbplugin.h" "include\cbproject.h" "include\cbstyledtextctrl.h" "include\cbthreadedtask.h" "include\cbthreadpool.h" "include\cbthreadpool_extras.h" "include\cbtool.h" "include\cbworkspace.h" "include\compileoptionsbase.h" "include\compiler.h" "include\compilercommandgenerator.h"
[......]
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Offline Jenna

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Re: how to use cppcheck in c::b
« Reply #3 on: February 19, 2010, 09:26:34 am »
and when I use it to check c::b.

it get such result.what is the problem???
Quote
cppcheck --version
Cppcheck 1.40
cppcheck --verbose --all --style --xml "base\tinyxml\tinystr.cpp" "base\tinyxml\tinywxuni.cpp" "base\tinyxml\tinyxml.cpp" "base\tinyxml\tinyxmlerror.cpp" "base\tinyxml\tinyxmlparser.cpp" "build_tools\autorevision\autorevision.cpp" "include\annoyingdialog.h" "include\autodetectcompilers.h" "include\backgroundthread.h" "include\base64.h" "include\blockallocated.h" "include\cbauibook.h" "include\cbeditor.h" "include\cbeditorprintout.h" "include\cbexception.h" "include\cbfunctor.h" "include\cbplugin.h" "include\cbproject.h" "include\cbstyledtextctrl.h" "include\cbthreadedtask.h" "include\cbthreadpool.h" "include\cbthreadpool_extras.h" "include\cbtool.h" "include\cbworkspace.h" "include\compileoptionsbase.h" "include\compiler.h" "include\compilercommandgenerator.h"
[......]


C::B project contains very much files and therfore creates a commandline, that's much too long.

The actual version of cppcheck can not handle it.

Offline Jenna

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Re: how to use cppcheck in c::b
« Reply #4 on: February 19, 2010, 10:50:59 am »
The actual version of cppcheck can not handle it.

More exactly, it's the OS, that can not handle the long commandline, but it's cppcheck that does not provide another mechanism (like reading the list from a file) at the moment.

Offline killerbot

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Re: how to use cppcheck in c::b
« Reply #5 on: February 19, 2010, 12:29:45 pm »
this will change within 2 weeks.
I have committed a patch to ccpcheck team, which got applied, and this will allow to specify the files to check in an input file. At that moment I will also update our plug-in and we will only support this new way.

With respect to the X =NULL;  ; my very strong personal feeling is not to use NULL, but use 0.
And in the future we will have a special null_ptr keyword (C++Ox) and then all discussions are over ;-)

Offline rcoll

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Re: how to use cppcheck in c::b
« Reply #6 on: February 19, 2010, 01:18:19 pm »
With respect to the X =NULL;  ; my very strong personal feeling is not to use NULL, but use 0.
And in the future we will have a special null_ptr keyword (C++Ox) and then all discussions are over ;-)

Sorry, I know this is not the right place to ask this, but my curiosity overwhelms my common sense sometimes.

Why against NULL so much?  The C++ standard (such that it is) guarantees the keyword NULL to be compatible with all pointer types, but (at my last reading) the constant 0 was NOT guaranteed to be converted to a null pointer (unlike the older linear C, where constant 0 WAS guaranteed to be a null pointer).  (I could be very much out of date here regarding the standards).

Ringo

Offline oBFusCATed

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Re: how to use cppcheck in c::b
« Reply #7 on: February 19, 2010, 01:56:01 pm »
With respect to the X =NULL;  ; my very strong personal feeling is not to use NULL, but use 0.
And in the future we will have a special null_ptr keyword (C++Ox) and then all discussions are over ;-)

In my opinion using NULL (or a custom nullptr version) is better than 0, because when the C++1x is supported we can do Replace all NULL -> nullptr and we are done, but with 0 you can't do this.

BTW, NULL is #define NULL 0L most of the time (not 100% sure)
(most of the time I ignore long posts)
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Offline rcoll

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Re: how to use cppcheck in c::b
« Reply #8 on: February 19, 2010, 02:02:31 pm »
BTW, NULL is #define NULL 0L most of the time (not 100% sure)

In the (rather old) copy of the standard I have, NULL is defined as a macro

#define   NULL   ((void *) 0)

where the constant 0 is type-cast to a void*, ensuring the  created value would represent an invalid address.  Obviously, on some machines (an old CDC comes to mind), the "actual" address of 0 was valid (it was a machine register).

Ringo

Offline oBFusCATed

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Re: how to use cppcheck in c::b
« Reply #9 on: February 19, 2010, 02:31:13 pm »
Extract from some of the headers in:

VC2005:
Code
/* Define NULL pointer value */
#ifndef NULL
#ifdef __cplusplus
#define NULL    0
#else
#define NULL    ((void *)0)
#endif
#endif

GCC 4.4.3
Code
#if defined (_STDDEF_H) || defined (__need_NULL)
#undef NULL             /* in case <stdio.h> has defined it. */
#ifdef __GNUG__
#define NULL __null
#else   /* G++ */
#ifndef __cplusplus
#define NULL ((void *)0)
#else   /* C++ */
#define NULL 0
#endif  /* C++ */
#endif  /* G++ */
#endif  /* NULL not defined and <stddef.h> or need NULL.  */
#undef  __need_NULL


BTW: for everyone interested in nullptr -> http://blogs.msdn.com/vcblog/archive/2009/10/27/channel-9-video-stephan-t-lavavej-everything-you-ever-wanted-to-know-about-nullptr.aspx
(most of the time I ignore long posts)
[strangers don't send me private messages, I'll ignore them; post a topic in the forum, but first read the rules!]

Offline rcoll

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Re: how to use cppcheck in c::b
« Reply #10 on: February 19, 2010, 03:39:48 pm »
Extract from some of the headers in:

VC2005:
Code
/* Define NULL pointer value */
#ifndef NULL
#ifdef __cplusplus
#define NULL    0
#else
#define NULL    ((void *)0)
#endif
#endif

GCC 4.4.3
Code
#if defined (_STDDEF_H) || defined (__need_NULL)
#undef NULL             /* in case <stdio.h> has defined it. */
#ifdef __GNUG__
#define NULL __null
#else   /* G++ */
#ifndef __cplusplus
#define NULL ((void *)0)
#else   /* C++ */
#define NULL 0
#endif  /* C++ */
#endif  /* G++ */
#endif  /* NULL not defined and <stddef.h> or need NULL.  */
#undef  __need_NULL


BTW: for everyone interested in nullptr -> http://blogs.msdn.com/vcblog/archive/2009/10/27/channel-9-video-stephan-t-lavavej-everything-you-ever-wanted-to-know-about-nullptr.aspx

Excellant!  I trust the GCC definitions, and so that means that now NULL is a synonym for a constant 0.  But I still prefer to use NULL when assigning to pointers, if only for the fact that the definition of NULL might change in the future (as it already has), and so my code would stay compatible with future compilers.

Ringo

Offline killerbot

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Re: how to use cppcheck in c::b
« Reply #11 on: February 19, 2010, 06:36:04 pm »
the argument NULL is easier to replace by the new keyword sounds good to me.

But people like Dewhurst, Meyers convinced me to use 0. So my 'NULL' days are over ;-)

But if you really prefer to use NULL, just do it, but I wouldn't go into changing source that already uses 0, instead of the macro, since that is a little bit one step backward.


Offline blueshake

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Re: how to use cppcheck in c::b
« Reply #12 on: February 20, 2010, 05:32:04 am »
Quote
CppCheck.h|31|memleak : possible error : Memory leak: CppCheck::m_CppCheckLog|
CppCheck.h|32|memleak : possible error : Memory leak: CppCheck::m_ListLog|

Did we miss the important thing??It seems some memory leak here. :D
Keep low and hear the sadness of little dog.
I fall in love with a girl,but I don't dare to tell her.What should I do?

Offline rcoll

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Re: how to use cppcheck in c::b
« Reply #13 on: February 20, 2010, 06:06:09 am »
Quote
CppCheck.h|31|memleak : possible error : Memory leak: CppCheck::m_CppCheckLog|
CppCheck.h|32|memleak : possible error : Memory leak: CppCheck::m_ListLog|

Did we miss the important thing??It seems some memory leak here. :D

Cppcheck reported that "possible memory leak" because it saw a constant value (see our discussion about NULL) being assigned to pointers, without a preceeding "delete" or "free" on those pointers.  Therefore, Cppcheck thinks there is a possibility of "orphan" data blocks in memory.

However, the piece of code in question appears to be a constructor, meaning that there is no memory block assigned to those pointers; the assignment is merely an initializer.

Ringo

Offline oBFusCATed

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Re: how to use cppcheck in c::b
« Reply #14 on: February 21, 2010, 12:01:48 pm »
Which brings us here: http://www.parashift.com/c++-faq-lite/ctors.html#faq-10.6

Quote
Initialization lists. In fact, constructors should initialize as a rule all member objects in the initialization list. One exception is discussed further down.
(most of the time I ignore long posts)
[strangers don't send me private messages, I'll ignore them; post a topic in the forum, but first read the rules!]