In main graphics start up program with codeblocks in build options, in other linker options must put -lsfml-system and in search directories>linker must take the C:\SFML-1.5\lib\mingw directory, and in the compiler stettings>#defines must put SFML_DYNAMIC.
In the program directory must put the sfml-system.dll file to work the program.
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Now i implement with ...
sf::Font font;
std::string file = OpenFile( "Arial.ttf" );
font.LoadFromMemory( file.c_str( ), file.length( ) );
I have the graphics.hpp and i dont know what settings must i do.
Thank's
Jim
#include <SFML/System.hpp>
#include <SFML/graphics.hpp>
#include <iostream>
int main()
{
sf::Font font;
std::string file = OpenFile( "Arial.ttf" );
font.LoadFromMemory( file.c_str( ), file.length( ) );
sf::Clock Clock;
while (Clock.GetElapsedTime() < 5.f)
{
std::cout << Clock.GetElapsedTime() << std::endl;
sf::Sleep(0.5f);
}
return 0;
}